I'm fairly sure after a few months it will most likely return to the state it was in a few weeks back.ĭAZassassin100: I would love to see a surge in custom game modes. Where do you think Battlefront II modding will go from here?Ĭlaymaver2000: I am honestly not sure, I don't tend to play the game that much anymore. We have seen a recent surge of Private-Match themed mods. When doing so I thought to myself what kind of content would be rolling out for the game if it was still being supported as a live service, so we did things like holiday-themed mods, or anything new and relevant that was being shown off in the Mandalorian or Bad Batch series.
![exanima map mod exanima map mod](https://img.youtube.com/vi/UinFeCURR60/mqdefault.jpg)
#EXANIMA MAP MOD MODS#
There was a time in which I released as many as 1 to 2 mods a week for a few months there.
![exanima map mod exanima map mod](https://media.moddb.com/images/games/1/35/34920/25q8z5y.jpg)
You can find tons of articles of what Battlefront II could have been, cut content, and cut heroes but with mods that content can be fully realized, I was really surprised to see Battlefront II rank around number 15 on the most actively modded games on nexus. Why do you think this is the case?Ĭlaymaver2000: People still enjoy the game, and making mods/playing with them is a way of refreshing the game and having a better or completely different experience to what DICE has made.ĭAZassassin100: I think as long as there is new Star Wars content releasing and a lack of new Star Wars games to meet the demand, then mods will continue to fill that void. The game itself seems to be fading but the Battlefront II modding community is still going strong.
#EXANIMA MAP MOD PC#
Over time Clay helped me build my very first PC so we just skyrocketed our productivity from there, all the while growing our skills as 3D artists and making long-time friends and collaborators like NoTengoTortuga and Zenger along the way. After he reached out to me we realized we worked together really well so we thought of the idea of releasing our mods under the joint banner of CND Modworks (Clay and DAZ). I needed someone's help to get models imported into the game. That's where my relationship with Clay first began. I couldn't even run Battlefront on it, just blender and Photoshop.
#EXANIMA MAP MOD MAC#
Funnily enough, it ended up being me and DAZ having a workflow of, DAZ would rig the model, and I would import it since, at the time, the only way to import models was with the Frosty alpha via Gmans Patreon.ĭAZassassin100: When I first began modding I was working off of an old 2010 mac laptop. It started with me originally asking him on Discord if he could teach me to rig models in blender so I didn't have to rely on others to do so. Tell us about the team CNDmodworks and how it came about.Ĭlaymaver2000: DAZ and I started working together in February of 2020.
#EXANIMA MAP MOD HOW TO#
I have some interest in learning how to mod games through Unreal now and so I will probably use Security Breach as a jumping-off point to learn. I have looked into modding Jedi Fallen Order but I have never published anything to Nexus from what I've made, purely because it was early ports of my WIP mods for Battlefront II.ĭAZassassin100: I recently enjoyed the new FNAF Security Breach game. At that point, I had only been dabbling in 3D but through an old modding discord server I learned to mod the game, grew my 3D skills, and met my modding partner Clay.Īre there any other games you play or are interested in?Ĭlaymaver2000: At the moment I am playing through The Outer Worlds.
![exanima map mod exanima map mod](http://torrentigruha.ru/uploads/posts/2015-11/1447329195_exanima-6.jpg)
The main reason I started modding the game was to make skins for me and my brothers to use.ĭAZassassin100: I've always been a big Star Wars fan, and I started watching weekly mod videos on YouTube. After learning that stuff I found my way to the Battlefront modding server (BFM). Not long after I found the old tutorials on the Nexus forum on heaping and texture importing. Playing split-screen with my brothers was most of my playtime. How did you get into modding, and why Battlefront II?Ĭlaymaver2000: I originally got the game and played it for a while, but I didn't really put any hours into it until the screen wrangler came out.
![exanima map mod exanima map mod](https://media.indiedb.com/images/games/1/41/40081/ExSS1080c.jpg)
Could you start us off by telling us a bit about yourselves?Ĭlaymaver2000: My name is Clay and I make mods for EA's Battlefront II and help WoofWoofWolffe and Cinematic Captures as a part of the Wolffe Production Team.ĭAZassassin100: Hello my name is DAZ and I'm the second half of CND Modworks! I am also a part of the WoofWoofWolffe production team where we help to create Star Wars CG animated shorts and I'm a current student at the New York School Of Visual Arts! Thanks for taking the time to speak with us guys.